/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
 * 02111-1307, USA.
 *
 * http://www.gnu.org/copyleft/gpl.html
 */

package l1j.server.server.model;

// Referenced classes of package l1j.server.server.model:
// L1PcInstance

public class L1UbSupplie {

	private int ub_id;

	private String ub_name;

	private int ub_item_id;

	private int ub_round;

	private int ub_item_stackcont;

	private int ub_item_cont;

	private int ub_item_bless;

	public L1UbSupplie() {

	}

	public int getUbId() {
		return this.ub_id;
	}

	public int getUbItemBless() {
		return this.ub_item_bless;
	}

	public int getUbItemCont() {
		return this.ub_item_cont;
	}

	public int getUbItemId() {
		return this.ub_item_id;
	}

	public int getUbItemStackCont() {
		return this.ub_item_stackcont;
	}

	public String getUbName() {
		return this.ub_name;
	}

	public int getUbRound() {
		return this.ub_round;
	}

	public void setUbId(final int id) {
		this.ub_id = id;
	}

	public void setUbItemBless(final int bless) {
		this.ub_item_bless = bless;
	}

	public void setUbItemCont(final int cont) {
		this.ub_item_cont = cont;
	}

	public void setUbItemId(final int id) {
		this.ub_item_id = id;
	}

	public void setUbItemStackCont(final int stackcont) {
		this.ub_item_stackcont = stackcont;
	}

	public void setUbName(final String name) {
		this.ub_name = name;
	}

	public void setUbRound(final int round) {
		this.ub_round = round;
	}
}